erf is the archive that contains everything. the toolset supplied by developers cannot open the DA2 erf file even if the information about. This is a simple Packer/Unpacker/Browser for the ERF/MOD/SAV/HAK/RIM IMPORTANT: If you use the ERF/RIM editor for another game than KOTOR or TSL. ERF files can be edited with the ERF Editor component of the Dragon Age Toolset. They can be packaged together galleys-onlinehandel.de files for deployment within the.
ERF - Dragon Age Toolset Wiki
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The mod may not be further modified, uploaded, patched, or altered in any way without permission from the author, UNLESS specified in the description. Do not contact us with permissions requests; we cannot speak for the original author. As with any mod, you use it at your own risk. Dragon Age When logged inyou can choose up to 8 games that will be displayed as favourites in this menu.
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File information Last updated 08 September Original upload 08 September Uploaded by BioWareContinuityNetwork. Virus scan Safe to use. Tags for this mod Utilities for Modders. About this mod An editor for GFF files, no documentation Permissions and credits Author's instructions This BSN Project has been uploaded to Nexusmods in compliance with the mod's original permissions or by receiving authorization from the author.
Donation Points system This mod is not opted-in to receive Donation Points. So upgrade if you're at version 0. An editor for GFF files, without any documentation. Included is also a verslype kris allen DA: O savegame editor. It cannot create new files, or modify the definitions of existing ones. The savegame editor can edit your money and max items, stats of existing party members and their approval, duplicate items in your backpack or party storage or edit their stack size, and move items from stores, chests, or people in areas you've visited that you might have missed.
If you can read my code, you can probably figure it out. There's also lazy GFF reader that doesn't parse data until it's needed. For the editor, erf editor dragon age s means very fast load times It also means that expanding a large list is noticeably slower the first time, likewise with searches.
There's also a Fast Save method that can be used that never parses the entire file, and thus saves much quicker, but also leaves old, unused data in the file. The editor can also open GFF files from within V2. There's an option to export files GFF and not to disk, individually and in bulk. There's a few more improvements I want to make to the editor as well, and suggestions are welcome. If you're going to play with the source code, it will require Python 2.
I haven't tested it with Python 2. Criticism is welcomed, and always back up your files before you edit them! Only the GFF V4. If used erf editor dragon age s here and credit Mephales. Games Full games list Add current game.
If you are modding Resources, the first step would be extracting Resources. You may start of by extracting all Resources of certain interest to you, or just a single File. To Maintain a simple and clean resource place, it is best to use a similar Folder Names to extract in. One may create a Folder on the HD named for example "gameresources". Then added with subfolders that suit the Purpose, for example calmly smoke in which one extracts only Materials.
Preferably the Folderscheme is similar to that of the ERF's, to make browsing simple and easy to remember. In cases the above process fails or whenever. ERF's are named by their general purpose. But not all material files need to necessarily be put into Materials.
ERF as an example. Files do not need to be present in ERF Files at all. When Overriding Gameresources as when modding, this is a pretty easy method. The Game will then choose this File over the original. All values are little-endian. When the appropriate flags are set in the header, a digest of the password will be present. File data will be encrypted depending on what scheme is specified. You may not extract such third party ERF files unless you have permission to do so.
Erf editor dragon age s is provided only for purposes when you want to encrypt your own ERF files. File data will be encrypted using Blowfish in ECB. Much of the process for protecting data with XOR is the same as for Blowfish. File data is compressed with zlibwith a custom solar analyst software commonly observed as 0xF9 header vs the normal 2-byte zlib header.
The upper 4 bits of the header byte represent the window bits. The lower 4 bits are currently unknown. File data is compressed with zlibthe normal 2-byte zlib header is omitted. From Dragon Age Toolset Wiki. Jump to: Retrieved from " http: File types. Navigation menu Personal tools Log in. Namespaces Page Discussion. Views Read View source View history. Navigation Main page Recent changes Random page Help.
Links Toolset forums Legacy forums. This page was last erf editor dragon age s on 12 Marchat Unknown 0xF0 bits 4 - 7: Encryption scheme 0xE bits 29 - Compression scheme Encryption scheme: None 1: Erf editor dragon age s 2: Blowfish 3: Blowfish Dragon Age 2 only Any other value is invalid. Compression scheme: Bioware Zlib Dragon Age 2 only 2: Unknown Dragon Age 2 only 3: Unknown Dragon Age 2 only 7: Headerless Zlib Dragon Age 2 only Any other value is invalid.
MD5 sum of password as a string. Zero-padded strings referenced by nameOffset in TOC entries. Note that not all TOC entries have to reference an entry in the string table. FNV64 hash of erf editor dragon age s file name, including path and extension. FNV32 hash of lowercased file extension.